Monday, 29 October 2012

Castle Model




Tool's used :
bevel tool
extrude tool
scale tool
edge tool
insert tool
swift loop*
Football Model


Star Wars Models
hedra shape*
dodec/icos*
Family parameters*
tessellate*
extrude
spherify*
Tie Fighter 1



This is a dagger shaped tie fighter, TIE fighters are single-pilot vehicles designed for fast-paced dogfights with Rebel X-wings and other starfighters.
Evaluation
positives -
pleased with the polygon count on the wings have an efficient number
pleased with the cockpit shape 

negatives -
struggled with the bridge tool so couldn't apply it to the model
could decrease the amount of polygons on the model
struggled using the swift loop and cut tool when getting the shape of the wing connector
struggled with the align tool couldn't get the shape on the appropriate axis

Improvement
Going to read up more on the different tools available on the 3DS max program which will enable me to have a greater understanding of the tools so i can apply on future models.

I used a variety of different tools such as:
chamfer
boolean
lathe
align
detatch tool
swift loop
bevel tool
extrude tool
scale tool
edge tool
swift loop*Constraints - struggled with the bridge and align tool
Tie Fighter 2




This is a second tie fighter which is called the twin ion tie fighter,TIE fighters are single-pilot vehicles designed for fast-paced dogfights with Rebel X-wings and other starfighters.

Evaluation
positives -
pleased with the polygon count on the wings have an efficient number
applied my new knowledge and was able to create a greater shaped cockpit 
was able to apply the bridge tool to give the model a greater shape
model looks more improved reason being learnt how to use different tools

negatives -
could decrease the amount of polygons on the model
struggled using the swift loop and cut tool when getting the shape of the wing connector
wings are out of scale 
struggled with the align tool couldn't get the shape on the appropriate axis 

Improve 
Going to read up more on the different tools available on the 3DS max program which will enable me to have a greater understanding of the tools so i can apply them on future models.

I used a variety of different tools such as:
chamfer
boolean
lathe
swift loop bevel tool
extrude tool
scale tool
edge tool
swift loop*
This screen shot shows me struggling with the bridge tool, as you can see there various different places where the tool wasn't working efficiently.

 Rebel Hoth Turret



This is a screen shot showing the rebel hoth turret
Evaluation
positives -
applied my new knowledge and was able to create a great turret
please with the gun shape, getting better at using the extrude tool
model looks more improved reason being that i applied different tools in the model

negatives -
could decrease the amount of polygons in the model including the lower part of the model and the top

Improve 
Going to read up more on the different tools available on the 3DS max program which will enable me to have a greater understanding of the tools so i can apply them on future models.

I used a variety of different tools such as:
swift loop bevel tool
extrude tool
scale tool
edge tool
swift loop*

Mood Board 

 



Story Board 


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